A living wilderness
Wander through moonlit forests, rivers of light and ancient structures with a story hidden in every corner.
When the stars disappeared, the world began to forget. Journey through a sleeping wilderness and carry the one light that still remembers.
Elaris was once stitched together by constellations. Now the forests whisper, ancient gates lie open, and forgotten memories bloom where moonlight touches the earth. One small wanderer must follow the last living spark.
A collection of ideas guiding the world, art direction and future prototype of Lumenwake.
Wander through moonlit forests, rivers of light and ancient structures with a story hidden in every corner.
Uncover fragments of a forgotten past through atmospheric storytelling, environmental clues and gentle discovery.
Build a bond with a mysterious glowing companion, and imagine restoring life to a world losing its color.
“Even when the sky goes dark,
something in us still shines.”
Lumenwake is presented as an early-stage original game concept. The setting, tone and visual direction are the first seeds of a possible indie adventure.
Exploring themes, visual identity, the setting and narrative premise.
A potential next step: testing movement, interaction and atmosphere.
A future reveal, dependent on development progress.
This presentation is conceptual. Visuals are original promotional illustrations, not gameplay footage, and no release date is announced.
Interested in the vision, creative collaboration or the ideas behind Lumenwake? Start a conversation.
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